T7D Gaming
GlitchRiftComing soon

Play what
doesn’t exist yet.

Type a sentence. GlitchRift designs the game, picks an engine, generates the art, rigs the characters, scores it, and hands it back playable, in a browser, on a phone, in seconds.

GlitchRift

build

The sentence is not a prompt handed to a model and hoped over. It is read into a design document, and that document is built by engines that already work.

Four choices, and the shape of a game falls out of them. This is an illustration of the read, not the build itself, but the decisions are the ones GlitchRift actually makes.

Who

Where

Doing what

With

build A neon courier across a rooftop city, dodging drones, three lives.

What it reaches for

engine

runner

mechanic

obstacle avoidance

art style

neon noir

controls

one thumb, tap to hop

scene

rain, vertical, long sightlines

pace

fast

loop

lives, then a run ends

scored on

distance

0engines0mechanics

Runners, tower defence, idle tycoons, card battlers, bullet hell. Each is a real engine that has already shipped, not a template with the serial numbers filed off. The sentence decides which one gets used, and how it is tuned.

01

The plan

The sentence is read into a design: loop, controls, win and lose conditions, difficulty curve, economy.

02

The engine

One of fifteen engines is chosen and configured, rather than a fresh pile of code that has never run.

03

The art

Characters, props and backdrops generated in the style the sentence implies, then cut out and packed.

04

The rig

3D characters rigged automatically; 2D characters driven by Spine so they actually move.

05

The sound

Music and effects chosen to the mood of the thing you described.

06

The build

Levels, a results screen, progression. It opens in a browser on a phone, with no download.

The GlitchRift command centre
Guest mode, with free creations

A command centre with seasons, quests, ranks, a shop and a creator hub. Games get published so other people can play them, and the people who make them earn from it.

You can look around without an account, and build three games before anyone asks you for anything.

Describe it. Soon you will go and play it.